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Slayer

(image)

Learning how to properly and effectively wield a kusarigama is pure drudgery; however that does not stop those eager to eventually gain the power and skill of a master. Since slayers are still learning how to have near-perfect control of their weapon they choose not to use poison like the executioners do. Slayers are not quite masters yet; however they are still quite skilled with their kusarigamas; therefore, slayers are not to be underestimated..

Special Notes: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Cutthroat
Advances to: Executioner
Cost: 38
HP: 50
Motus: 4
XP: 83
Ordo: 2
Alignment: nocturnus
IDEoS Minotaur Slayer
Abilities: divine health
(image)kusarigama
ferrum
7 - 4
conflictio
(image)kusarigama
impulsus
8 - 2
missile
slows
Resistances:
ferrum0%
cuspis10%
impulsus10%
ignis-10%
frigidus10%
mysticus-30%
TerraMovement CostDefensum
Aqua320%
Castellum150%
Caverna140%
Colles140%
Cotes230%
Glacialis220%
Harena230%
Impervius9920%
Montes150%
Nemus Fungorum240%
Nonterra9920%
Palus320%
Planus130%
Salum9910%
Silva150%
Viculus150%